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by Cajun
18 September 2015, 15:36
Forum: Technical forum
Topic: Juggernaut
Replies: 7
Views: 932

Re: Juggernaut

I affirm this has been my experience aswell.
by Cajun
09 September 2015, 03:09
Forum: Technical forum
Topic: What is a bug?
Replies: 11
Views: 1562

Re: What is a bug?

Unable to create new thread, ogre unable to blitz on the blitz kick off event.
by Cajun
03 August 2014, 06:12
Forum: General
Topic: I think 8 teams is fine
Replies: 273
Views: 24381

Re: I think 8 teams is fine

Important why, exactly? Don't get me wrong - I've heard this said before, but I'm just not seeing why it's actually that important to the game. Certainly on-pitch attrition is an important mechanic for bash teams, but long-term attrition? While I get that it has been a part of the perpetual play en...
by Cajun
11 October 2012, 07:38
Forum: General
Topic: I need wait 11 hours to play chaos editions?
Replies: 2
Views: 606

Re: I need wait 11 hours to play chaos editions?

I preo-ordered aswell, but I did it through steam. It's 2:35am 10/11/2012, wondering why the game isn't unlocked even for pre-load.
by Cajun
09 October 2012, 02:40
Forum: Roster & Strategies
Topic: The Daemons of Khorne: stats
Replies: 312
Views: 42628

Re: The Daemons of Khorne: stats

http://www.talkfantasyfootball.org/viewtopic.php?f=20&t=37146 57% find a probelm with this team wether it's fluff or the roster regardless of fluff. The other poll you mention on fumbble is merely asking if it should be included. Ofcourse it should be included , but it's still a weak team. I'm fine ...
by Cajun
08 October 2012, 19:48
Forum: Roster & Strategies
Topic: The Daemons of Khorne: stats
Replies: 312
Views: 42628

Re: The Daemons of Khorne: stats

Sorry dode your self righteous arguement out. It's you who are in the minority here. The reason for the new team is to increase sales of the product, this is not subjective this is a fact. I've seen many of the polls on various forums about this team and they show an unfavourbale opinion of the team...
by Cajun
08 October 2012, 08:54
Forum: Roster & Strategies
Topic: The Daemons of Khorne: stats
Replies: 312
Views: 42628

Re: The Daemons of Khorne: stats

there's not a single other team with inconsistencies like that. You mean like Ghouls (both types) not having regen, or Human catchers being ST2, or DE Assassins being MA6, or Orc Blitzers being 80k while Human ones are 90k? There are ample inconsistencies, all in the name of balance, all of which c...
by Cajun
05 October 2012, 22:05
Forum: Roster & Strategies
Topic: The Daemons of Khorne: stats
Replies: 312
Views: 42628

Re: The Daemons of Khorne: stats

Fair enough, dode. Lacking the same information you are privy to I can't make an objectively strong arguement against your reasoning. I would sleep better at night if I knew that though this is the launch product it's subject to review upon widescale testing and community advice. If we are stuck wit...
by Cajun
05 October 2012, 21:23
Forum: Roster & Strategies
Topic: The Daemons of Khorne: stats
Replies: 312
Views: 42628

Re: The Daemons of Khorne: stats

To anwser your question both are equally bad. An underpowered team to the extent that nobody plays it is as bad as an overpowered team everyone plays. I have to disagree. If we accept it's nigh on impossible to get "spot on" first time around then you change the metagame less with underpowered. Les...
by Cajun
05 October 2012, 19:28
Forum: Roster & Strategies
Topic: The Daemons of Khorne: stats
Replies: 312
Views: 42628

Re: The Daemons of Khorne: stats

Since I can't answer directly due to NDA, I'll ask you a question: Is it better, when adding a new team, to risk it being underpowered, or overpowered? Which would have the lower impact on the metagame and therefore be easier to fix? If you think there is a specific reason for selecting AV8 instead...

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