Highest possible Team Value?

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Force
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Highest possible Team Value?

Postby Force » 12 June 2013, 16:10

Hi,

What is the highest possible Team Value any of the 24 LRB 6 Teams can achive theoretically using the full LRB 6 rules?

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dode74
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Re: Highest possible Team Value?

Postby dode74 » 12 June 2013, 18:28

Technically I don't think there is a limit to the number of ACs and CLs you can have, so the TV is unlimited. I believe there is an in-game limit of 18 of each here, though.

You're probably most interested in highest cost 16 player starter roster with 8 RRs. Skills cost with be somewhere between 120k (all singles rolls) and 240k (+2ST, +2AG, +2 MA/AV) per player, so between 3840 and 1920 per team. Apos cost the same to everyone.

Top basic starting roster costs without RRs or Apo:
WE - 1390
DE - 1380
Slann - 1320
High Elf - 1300
Dwarf - 129

Top starting rosters with 8 RR, no apo
WE - 1790
DE - 1780
Nurgle - 1740
Slann - 1720
HE - 1700

That would make the absolute max TV achievable, not counting ACs/CLs, a 16-player WE team with the unlikely set of stat increases mentioned, 8RR and an Apo at 5680TV.
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Force
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Re: Highest possible Team Value?

Postby Force » 12 June 2013, 19:30

ACs/CLs? Whats that?
Edit: Forget it... Coaches/Cheerleaders.

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spubbbba
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Re: Highest possible Team Value?

Postby spubbbba » 12 June 2013, 19:45


That would make the absolute max TV achievable, not counting ACs/CLs, a 16-player WE team with the unlikely set of stat increases mentioned, 8RR and an Apo at 5680TV.
You could raise it further for 1 game by buying inducements on top of that.
The RNG is not broken, you are not "the unluckiest coach in the world" and the computer does not cheat, you just suck.
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LunchMoney
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Re: Highest possible Team Value?

Postby LunchMoney » 12 June 2013, 20:02

Have you added Fan Factor as well?
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Sid The Coach
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Re: Highest possible Team Value?

Postby Sid The Coach » 12 June 2013, 20:04

+AC + CL + FF (max) = 5680+100+100+180 = 6060 TV, seems to be the highest possible.

Edit: Taking into account dode's remark that you can have 18 AC/CL (somehow I thought it is 10) makes it 6220.
Last edited by Sid The Coach on 12 June 2013, 20:07, edited 1 time in total.

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dode74
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Re: Highest possible Team Value?

Postby dode74 » 12 June 2013, 20:05

There's no limit on AL/CL though.
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Sid The Coach
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Re: Highest possible Team Value?

Postby Sid The Coach » 12 June 2013, 20:13

Just checked - I was correct in the first place, there's a limit of 10 AC/CL in the computer game, so max possible TV is 6060 there after all.

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dode74
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Re: Highest possible Team Value?

Postby dode74 » 12 June 2013, 21:39

Ah ok. 10 in the PC game. No limit in LRB6 though, which is why I discounted them.
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Force
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Re: Highest possible Team Value?

Postby Force » 12 June 2013, 21:48

So, correct me if i am wrong: If the Spiraling Expenses Rule in the Imperial Premiership Rules variant is used, each game would cost those TV 6.000 Wood Elves 180.000 Gold Pieces?


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