Deconnexion de l adversaire et non prise en compte du match

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Sylar XIII
Posts: 5
Joined: 21 November 2013, 14:37

Deconnexion de l adversaire et non prise en compte du match

Postby Sylar XIII » 21 November 2013, 15:06

Bonjour,

Kharl a eu un probleme hier lors d un match en Auld. Son adversaire était mené et jusqu au moment où celui ci ne pouvait plus revenir au score, ce dernier a déconnecté. Kharl a attendu le décompte et mauvaise surprise, le match n a pas été prise en compte.....

Est ce un bug du jeu ou une procédure malveillante de l adversaire (parait qu on ne peut le nommer sur site......)

J ai regardé son log, BBchaos00.log :

+- Enter CStateMatchSelectTT
| |
| | Disconnection with player ******** in internet game.
| | Interrupted network connection during match.
| | Reconnecting To Opponent
| | Reconnecting To Opponent
| | Reconnecting To Opponent
| | Network disconnection in a game launched via the multi-player platform.
| | We are still logged in, so the opponent is probably responsible for the disconnection.
| | Team Home is set as responsible for the disconnection.
| | Reconnecting To Opponent
| | GameLog(12): NOR Óttarbjôrg#01 gagne 3 XP (Touchdown)
| | we can quit match now: SendMsg(CStateMsgMatchPrematureEndOfMatch)
| | Reconnecting To Opponent
| | Init CStateMatchEnd
| |
| +- Exit CStateMatchSelectTT

On voit bien ici que Kharl a match gagné par deconnection, pourquoi cela n a pas été pris en compte sur le serveur ?????

Merci de regarder le problème et nous expliquer pourquoi cela n a pas été pris en compte, et si c est possible corriger ce bug

Si besoin je peux vous envoyer le fichier log sur adresse mail

Cordialement,

Sylar XIII
Posts: 5
Joined: 21 November 2013, 14:37

Re: Deconnexion de l adversaire et non prise en compte du ma

Postby Sylar XIII » 23 November 2013, 08:50

Y A de la vie la dedans ??????????????

Sylar XIII
Posts: 5
Joined: 21 November 2013, 14:37

Re: Deconnexion de l adversaire et non prise en compte du ma

Postby Sylar XIII » 29 November 2013, 08:24

Puis je caresser l'espoir d avoir un frémissement, une réaction, voire dans l'idéal une réponse de votre part ????????????

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Darkson
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Re: Deconnexion de l adversaire et non prise en compte du ma

Postby Darkson » 29 November 2013, 14:59

No idea if this will translate correctly, but it looks as though the server can't tell who disconnected, so therefore the game will either be recorded as a draw, or just won't exist.
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Sylar XIII
Posts: 5
Joined: 21 November 2013, 14:37

Re: Deconnexion de l adversaire et non prise en compte du ma

Postby Sylar XIII » 30 November 2013, 16:39

In the log, you can read : "Team Home is set as responsible for the disconnection."

So, the player who disconnected was clearly the "team home"...... and a TD was automaticly given to Kharl after ->"GameLog(12): NOR Óttarbjôrg#01 gagne 3 XP (Touchdown)". The server had correctly determinated who dc !!!

So, I don t understand why the match was not saved

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dode74
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Re: Deconnexion de l adversaire et non prise en compte du ma

Postby dode74 » 30 November 2013, 17:06

That's just what your PC thinks. His PC might think differently, leading to different logs and the game not registering.
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Sylar XIII
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Joined: 21 November 2013, 14:37

Re: Deconnexion de l adversaire et non prise en compte du ma

Postby Sylar XIII » 01 December 2013, 11:40

ok, thanks for the information, I thought the BBlog was a server report. So the game is saved if the BBlog of each player are in accordance with themselves.


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