Hmm I'll disagree, the ball isn't motionless when a player tries to scoop it up. It might look still on the videogame, but in reality that ball would be bouncing around all over the place.. whether from a kickoff or a downed ball carrier or a failed pass, just like in rugby or the NFL, how many times have we seen pro sportsmen flailing around, one after another fumbling when trying to secure that infuriating randomly bouncing oval ball. That's why the average human will fumble the pickup one third of the time unless they have had specialist training (sure hands), in which case they become about as proficient as the average elf. If the ball was dead then surely nobody would need to roll the pickup.. except trolls maybe.picking the ball up should be more like GFI... it should be almost guaranteed. That particular roll is obnoxious.
Could easily be represented by rolling a d8 for an unsecured ball at the end of every turn and moving it 1 sqaure. While this may be more realistic than the ball just lying dead on the square.. does this game really need any more randomness?