Creating a League in Multiplayer

Present your league and recruit new challengers!
User avatar
dode74
Posts: 6963
Joined: 11 December 2008, 11:18
Location: Nr. Reading, UK
Contact:

Creating a League in Multiplayer

Postby dode74 » 21 October 2011, 15:00

1. Press the "Leagues" tab and then press "Create League"
Image

2. You get the following screen:
Image
This is where you're going to decide upon the rules of your league.

3. Select the league type and structure:
Image
  • Championship is a round-robin league. You will choose the number of teams number of divisions, and whether each team plays each other once or twice in a season (double round robin).
  • Cup is a competition which is run in a similar manner to the FIFA World Cup Finals. You will choose the number of teams and the number of pools to start with and whether they are single or double round robin (e.g. 8 teams with 2 pools and single round robin will be 2 small leagues of 4 with each team playing 3 games before progressing). You then choose the "playoff level" which is the number of teams from each pool which progresses to a single elimination tournament.
  • Grand Slam is a Championship followed by a Cup. To win the Grand Slam you need to win both competitions.
  • Playoff is a single elimination tournament. The number of teams selected must be a power of 2 (2, 4, 8, 16 etc) for this to work, and the game will not allow you to select otherwise (despite it looking like you can from the dropdown).
  • Open League is an Open Format tournament using the Cyanide ranking system. You will decide whether applications are required (if not then anyone who applies is in - FOL has this set to yes); whether old teams (i.e. ones that have previously played a game) can apply, and if not there will be a setting to choose max/min TV limits; if MM is used to play unranked or ranked matches; whether challenges can be used to play unranked or ranked matches; and if you want to limit the number of times a coach can play another coach in a season (seasons can be advanced using the "reset" button in league management.
Image
Image
Image
There is a "match frequency" selection for some of these leagues which doesn't appear to do anything.
Image

4. Select the rules. That's the "Extra Rules" panel below.
Image
  • Apoths, Max RRs, Max FF, Max Cheerleaders (not sure if this is also Assistant Coaches) and Max level of players are self explanatory.
  • Magic selects Wizards (fireball/lightning bolt) or racial scrolls (see useful info sticky for a link to details).
  • Equipment allows the use of player-bought equipment (a "blitz" rule).
  • Extended inducements allows potions, player bribes, and other "blitz" mode inducements.
  • Training allows the pre-match training minigame.
  • Kick Off events enables the KO table
  • Star Players enables stars
  • The switch allows you to select Real Time (RT) or Turn Based (TB). The time limits for TB are 0:40, 2:00 and 4:00, while RT are as below:
    Image
    For RT those are per half, for TB it's per turn.
  • It's worth noting that selecting anything other than the "classic" inducements will enable recharging of the "magic" (whether scrolls or wizard are selected) so that it may be used mroe than once per match. Exteded inducements, equipment and training all have that effect.

5. Select your winnings and trophy. The total can't be more than 250k.
Image

6. Name your league and add a description. Both are compulsory.

7. Press "create league" and review your settings.
Image
I say "review" but I mean "ignore". Many/most of the readouts on this panel are bugged. For example, FOL says it's a championship without bribes or wizards, with doping and extra training and only 4 min turns. In fact it is an Open League with classic rules and 2 or 4 minute turns.

Hope this all helps.
Image

Holy Terror
Posts: 250
Joined: 18 August 2011, 19:48

Re: Creating a League in Multiplayer

Postby Holy Terror » 21 October 2011, 15:04

Dode now you are just poking a bear...lol nice league name
Having a bad day? Stop crying and punch a goblin!!!!

User avatar
dode74
Posts: 6963
Joined: 11 December 2008, 11:18
Location: Nr. Reading, UK
Contact:

Re: Creating a League in Multiplayer

Postby dode74 » 21 October 2011, 15:13

Old screenies ;)
Image

Grumsch
Posts: 60
Joined: 17 October 2011, 11:37

Re: Creating a League in Multiplayer

Postby Grumsch » 22 October 2011, 14:40

They are very old, aren't they? My interface looks very different :)
Edit:Btw, the Team Value ranges does not work, like we both found out @dode :)

User avatar
dode74
Posts: 6963
Joined: 11 December 2008, 11:18
Location: Nr. Reading, UK
Contact:

Re: Creating a League in Multiplayer

Postby dode74 » 22 October 2011, 15:05

Well it works for FOL. I have no idea why you're having issues :(

How different does it look? Mine is fairly similar...
Image

Grumsch
Posts: 60
Joined: 17 October 2011, 11:37

Re: Creating a League in Multiplayer

Postby Grumsch » 23 October 2011, 10:39

Maybe i just used the wrong adjective :) It looks fairly similar too but it does not look the same.

TV Box is at the bottom of Box 9. In Box 9 i generally have only 2 rows, and time is over TV range.

User avatar
dode74
Posts: 6963
Joined: 11 December 2008, 11:18
Location: Nr. Reading, UK
Contact:

Re: Creating a League in Multiplayer

Postby dode74 » 23 October 2011, 10:43

Ah yes. That happens when you have "new teams" selected to no.
Image

Sumorexx
Posts: 3
Joined: 13 October 2011, 07:08

Re: Creating a League in Multiplayer

Postby Sumorexx » 23 October 2011, 22:45

Thanks! Answered all the questions I had been wondering about setting things up.

User avatar
spacebug
Posts: 25
Joined: 08 January 2009, 00:37
Location: New Zealand

Re: Creating a League in Multiplayer

Postby spacebug » 06 March 2012, 05:25

Matchmaking in an Open League - the game chooses who should play each other?

Will it suggest a day full of matches like an organised league, or does it just team you up with whoever is online, or something else?

User avatar
dode74
Posts: 6963
Joined: 11 December 2008, 11:18
Location: Nr. Reading, UK
Contact:

Re: Creating a League in Multiplayer

Postby dode74 » 06 March 2012, 06:12

MM looks for teams within the league within certain TV brackets. I think it starts by looking within 50TV, then 100, increasing by 50 every 30 secs up to 430 before telling you that no opponent is found.
Image


Return to “League Info & Recruitment”

Who is online

Users browsing this forum: No registered users and 2 guests